
One thing we are really working on is providing better context to the content published here. We have recognized as of late it is not very clear that these stories, or “attractions” are in their roughest form. Though we have vague references to this fact—I mean this is Backstage, after all—the vague references are too few and far between and provide little to no insight as to what we’re actually doing back here. Backstage, that is.
These attractions are in development. Not development as in “Oh, we’re testing out final edits with our audiences.” Nay, development as in “Shit, we’re not even sure this support beam is supposed to go there!” We recognize this means Backstage is a rather unsafe environment, as you may find yourself tripping over expectations and such, but this is the reality, and you signed the waiver when you subscribed, so do not attempt to hold us liable if the cart goes off the track!
Anyhow, to address this, the prologues of our beloved attractions under construction and open to the public now include editorial notes, so that you may understand what changes are taking place and can keep up with the latest installments and updates without missing a beat. We hope this notes bring you greater enjoyment as you peruse and progress through these attractions. It is our pleasure to share our ongoing efforts with you. We want you take as much pleasure in consuming and digesting them.
Now then, our features this week share somewhat of a theme of discovery. Everyone is learning some thing, and that something is different for everyone, and some will find that something beneficial and others will find that something loathsome. Shall we find out who thinks what of what they learn?
Let’s get into it →


Process process process. That’s all anything is really. Want to write a book? Process. Want to learn to ride a bike? Process. Want to build a carnival? Process. This week was spent further refining the process. Groundskeeper has been sitting in the rewriting stage for quite some time now. This attraction has needed something to move it forward, to keep our efforts from getting bogged down in particulars. The refinement we have introduced to the revision process—namely, and entire revision workflow overhaul—is exactly the kind of thing an attraction like Groundskeeper needs.
This new process has already been introduced to House, where it was developed, and Bus Driver. Next will be A Vampire’s Vengeance. These three will benefit greatly, as they will be reassembled as they are being built. A marvelous enterprise in its inception; even more so in execution. Groundskeeper will follow suit, and then Unholy Requiem and Body Count.
And then? Well, if all goes well, we shall see Body Count come to light as a fully operational and completed attraction! I regret to announce Body Count will not be showcased Backstage. However, it is imperative this attraction be released soon, as Backstage Pass Volume III will feature a series of vignettes that will serve as addtions to the story. Stay tuned.

Have you been keeping up with our resident vampires? If so, then you’ll be pleased to discover that finally! Edgar gets some answers. Kind of.

Oh Solomon, what the fuck are you doing, Solomon? Let us travel with him on another dreamwalk and see where he lands himself this time, shall we?

In this edition of the Backstage Pass, we take you on a curious journey that included a small family, some strange shadow play, and an investigation resulting in a shocking discovery! Don’t miss The Weaving Shadows:

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An old woman risks everything to discover what became of her husband. A tale from the Odds ‘n’ Endings Boutique.

And here we have a new installment of Bus Driver! When we last spent time with the bus driver, he and his passengers were engrossed in the story of one Trading Outpost resident who sought to migrate from the north to a settlement in the south. You can catch up with Part XXV here. We are still engrossed in her story! But before we continue …
An editorial note: this attraction, as are each of the original attractions being released in serial here, Backstage, is in active development. As such, you will see things that may not fit with your current understanding of this world. But fear not! When such additions occur, we will faithfully address them here, in the prologue to the installment. For this update, one such addition are giant orbs. Griselda will mention them, and that is that. For your benefit, these will be explained later. When it comes time to modify this attraction, these orbs will be prominently featured in the beginning; however, little will be discussed with regard to their purpose, and their mystery will hold. As such, you are not missing out on anything as you experience this attraction in its current form. The giant orbs exist, but no one—that we know of at the moment—knows where they came from or what the fuck they do. Well, Griselda seems to know, but she won’t say much about it. Nor will the scientist.
Now then, without further ado …










